Documenting Project Part One_Russo

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For this project, I am using Marvel to create a game with different links. The point of the game is to figure out what I love most. Almost all of the links tell a clue that describe my favorite thing. Other links mean nothing, and it is up to the class to separate the two. My fear is that nobody will understand my references (because they are extremely vague and ridiculous) and I’ll end up looking lame. I am working a lot with Photoshop to alter images because I want things to look as creepy and unsettling as possible. This idea sounds great in my head, but who knows how the final product will end up looking


Meow Wolf and Chris Clavio: Jeylin Castaneda

Chris Clavio is the director of IT and Electrical Infrastructure at Meow Wolf. His experience is heavily based around his ideations coming to life. As portrayed in his workshop with our class, he is a limitless, creative, and intelligent artist. A lot of his ideations seem to stream from his bigger projects such as ClaviOn, an exploration of new media using immersive and interactive digital content and platform design.

Meow Wolf creates immersive art within their interactive museums, one located in Sante Fe, New Mexico called Eternal Return, they also have locations in Las Vegas and Denver. They consist of a staff of 300 artist all who specialize in specific departments that help bring ideations to life. Also, in addition to their initial 300 artist, they bring on freelancers to help bring creations to life. These museums are filled with 70+ sq. ft of interactive space with ideations people couldn’t even begin to predict. Their fan base is progressively increasing as they continue to branch into other locations.

Team Project: Pasquale & Dave (Last update)

Hey Everyone,

As we reach the deadline, the two of us are getting closer on reaching our goal. As of now we have currently four different programs created through processing. Each adds there own sense of creativity and interactive surprise. We have one program that has moving stars, one being a 3D roaming space, floating squares, and a reflective drawing program. Not to mention, each of them will be programmed with a unique music that fits the art. Our goal is to find a way to operate the programs through Arduino, however, the process is quite challenging as we are tring to cooperate it to work with more than one knob. Before Wednesday, we will test our programs through syphon and mad mapper to get our final product. By looking through out the campus we have narrowed down our decision on which where we will be projecting are works of art. Our option is to project the art behind Wilson Hall, however if the weather is not looking well on Wednesday we have considered the Pollock building near the stairway. Hopefully, by the time of our final we will have a fully multi interactive work of art for everyone to enjoy.

-Pasquale and Dave

Interactive Zine on Layar 2: Anne Skimmons

So last class we continued working on building our zine, some more cutting, glue, etc. We built our front and back cover, and in that moment Commit 2 the Bit felt real!! We all came together with greaat ideas, but it was time for some Yes, and.. that we learned from Chris Clavio, and began creating a meta layer for our zine. What is going to be taken away from the zine by the reader? What will layar allow us to give the people in addition to our publication? That was a big question for us but I believe we are solving it without even thinking too hard.

We are all college students! Our zine begins to take on the brain of a student in the final weeks of school. The stress, the raw emotions, which in itself is so punk rock! That is the zine, punk rock rawness of three college students. That is what is so awesome about layar, it allows us another platform in addition to the paper zine to influence our readers. We will have music, animations, links, voting polls, all embedded within.

I learned more about After Effects and am currently making some animations for my pages to add to the experience. A little stressful but this animation (1) turned out better than my first week’s animation (madmapper) and I cannot express how great it felt to improve my skills. Here goes animation 2 to be better than the first!!!

I am so so excited to see the final turnout of the zine. It looks so awesome now I can hardly imagine how awesome the whole zine experience is going to be!!!


Final Project: Karissa Ferrugio & Alexa Russell

This past week has consisted of engaging in the initial stages of conceptualizing different ideas for the final project, and narrowing them done to one that we want to commit to. My partner Alexa and I, knowing that our end goal is to present a proof of concept, began by writing down different ideas in our journals. We knew we wanted to do something with projection mapping, but at first, we weren’t exactly sure what. As we brainstormed, we kept the mentality of “no idea is a bad idea” We tried not to think about the logistics in the beginning, because we didn’t want that to hold us back. This worked in our favor because both of our ideas were bouncing off each other, until we came up with an idea that we were both excited about and would work best for us.

We are looking to create a documentary style/ manifesto video combining b-roll, and projection mapping. The theme that we will be going with is using Alan Watts’ motivational speeches/quotes to combine the footage and overall message. We’re interested in showing the behind the scenes work that it takes to setting up the projection, along with video clips as b-roll that support the theme. We hope to use the smart beam laser, as its versatility will allow us to use multiple locations and projection techniques that will be filmed. Our end goal is to create an inspiring video that combines the worlds of art and technology.

I think one of the important aspects of starting a project like this is to keep an open mind. It’s impossible to flesh out every aspect of an idea in one sitting, especially the first time. Working with a partner is helpful because there’s two brains working together to think of ideas, fill in the blanks, and make progress. Knowing we only had 2 weeks to create our project has been a little daunting, but I think the challenge has so far pushed our creative minds in new and exciting ways.

Final Project – Michelle Marotta

For my final project, I decided I wanted to make something that would transport the audience or consumer to another place. In New Jersey, we have been subjected to a lot of inclement weather, when what most people really want is a nice day to relax outside or on the beach. With the weather that we’ve been having, this is quite impossible to do unless you want to be freezing your butt off. To transport the viewer to a new place, I plan to use a couple things.

First, I am creating a print of a dreary, snowy landscape. I am doing this in photoshop. Here is what I have worked on so far:

This print will be displayed in the lobby of Plangere. This will be done with a projector onto a wall when you first walk in. This will catch the attention of many people. Once people see this, they will be able to scan the print using Layar. When scanned, the print will take you to a website containing a 360 video of a beach landscape. This is the video I am planning to use:

Doing this will allow for the user to escape this bleak landscape that we are in, especially during finals week, and be transported to a beautiful place where you can relax for a bit.

Final Project: Nick Carlascio and Jared Garcia — Red Hot!

For our final project, Nick and I have decided to push along an already developed idea created by Nick. “Red Hot!” as it will tentatively be referred to, is a user interface that uses software processing and an Arduino board to feed back information to the computer. The appearance on the outset looks relatively simple; a simple green background, with a percentage bar at the bottom (starting at 0%). In order to raise that bar to 100%, people will have to use Arduino board components to dial in a response. When people do manage to reach 100%, the color of the background shifts to red, with a sign “RED HOT!” appearing, along with a voice-over exclamation repeating that same phrase.

The first week consisted of an overview of the entire project, which Nick did a walk through of during class. The original material began with developing a code in Processing 5. Much of the Processing material involved the look of the actual project, as well as Booleans, which would allow for the switch from the calmer backdrop to the redder, more scary one (RED HOT!). That code was then brought over to Arduino, where he further developed the project to intermingle with the actual Arduino and breadboards (switchPin’s and ledPin’s, inputs and outputs, things of that nature). **NOTE: We are currently trying to incorporate more external pieces, which, I’m assuming, you could just refer to as “eye candy”. But eye candy is nice–and it was also something we took time doing for the second half of class.

Following Jeremy Blum (incredibly awkward dude–great sense of humor though. He’s also got a humongous breadboard, bless him), we were able to properly set-up input and outputs to assigned jumper wires connected from the board, to the Arduino itself, and then to the computer. After some trial and error, we were able to incorporate newly placed LED lights, to light up the breadboard, as the actual interaction was happening. The LED lights would be controlled by an alternate button. The main input device within the project, and found on the breadboard, is the pentotimeter, which directly controls the interaction of “Red Hot!”, along with the percentage bar going to 100%, and the color changing.

This is a page taken from my notebook, where Nick was detailing just how the pentotimeter functions, and where the dialing values stand. On a 0-8 scale, each number expands immensely, even if the increase was by 1 digit. It is only possible to have whole numbers; decimals are not really possible. The 0-8 scale represents the dialing of color in processing, where 0 is of course 0, and 8 is 255 (the maximum shade of red you can reach in this case).

Throughout this week, we are currently tasked to find other tools we can operate on with the Arduino and breadboard. So far, no new ideas have popped up. At this point, no idea sounds too crazy at the moment. Must provide update later in the week, if there is a sudden light bulb going on (not an LED one, and no 10k resistor busting it either).